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Your call again
#1
Posted 2021-August-27, 17:08
My RHO held this hand:
♠Q5
♥K
♦8632
♣AQT963
Teams, all vuln, his partner opens 1♦, he responded 2♣, his partner then bid 2♦, no opposition bidding. What would you now do?
♠Q5
♥K
♦8632
♣AQT963
Teams, all vuln, his partner opens 1♦, he responded 2♣, his partner then bid 2♦, no opposition bidding. What would you now do?
#2
Posted 2021-August-27, 17:45
3D. I don't know what else I am supposed to do but describe my hand .
"Injustice anywhere is a threat to justice everywhere."
#3
Posted 2021-August-28, 00:31
10 card fit? which should play OK at the 4 level-3♥ splinter and partner can decide whether he has enough for game?
#6
Posted 2021-August-28, 05:22
I would bid an artificial GI+ 2♥ here (my partner hasn't even guaranteed 5 diamonds, a 4441 12-14 is still possible)
#7
Posted 2021-August-28, 06:01
My RHO decided to bid 5♦:
Unfortunately with me sitting with ♦K4 under declarer and ♣K75 there to be ruffed out or ruffing finessed, all we could do was cash our aces. 5♦= for a game swing out, no-one else bid game.
Unfortunately with me sitting with ♦K4 under declarer and ♣K75 there to be ruffed out or ruffing finessed, all we could do was cash our aces. 5♦= for a game swing out, no-one else bid game.
#10
Posted 2021-August-28, 09:19
AL78, on 2021-August-28, 06:01, said:
My RHO decided to bid 5♦:
Unfortunately with me sitting with ♦K4 under declarer and ♣K75 there to be ruffed out or ruffing finessed, all we could do was cash our aces. 5♦= for a game swing out, no-one else bid game.
Unfortunately with me sitting with ♦K4 under declarer and ♣K75 there to be ruffed out or ruffing finessed, all we could do was cash our aces. 5♦= for a game swing out, no-one else bid game.
Opponents make bad but winning calls quite often. Of course bad players make bad but losing calls even more often, which is a big reason why they are bad players.
Getting ‘fixed’ by bad bids or bad plays is part of the game, and a very important part. If all bad bids or plays led to bad results, there’d be far fewer players.
What is crucial, if you want to advance in the game, is to recognize that the fact that a bad action led to a good result for the actor does NOT make it a good action….an action you may emulate because you saw that it worked against you.
Winning bridge is largely a matter of minimizing errors, far more than it is about knowing how to plan and execute a crisis cross squeeze or a trump squeeze, etc.
'one of the great markers of the advance of human kindness is the howls you will hear from the Men of God' Johann Hari
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I rank
1. 5♦ = S/O Great shape but weak majors and minimum for a game force.
2. 3♦ = NAT.
3. 3N = NAT. Might lose the post-mortem but usually as good as any..
4. 4♥ = CUE. Overbid.