straube, on 2012-January-26, 03:15, said:
When you say "hand types" are you referring to "hand patterns"? I'm not sure.
Sort of. It kind of depends on context. In a competitive auction a weak NT is pretty much 2 hand types, either we want to compete or not. In PC the weak NT in competition is a single hand type since you are not allowed to compete. However, in an uncontested auction where we have the points the weak NT is multiple hand types depending on the level of detail required. The reason why Swedish club is so sensible in competition is that the hands across from a weak NT that want to compete provide exactly the same information as the strong hand needs to know. That means that Opener is usually well placed to make a sensible decision - this is not so good in PC because the 15-17 club hand complicates matters. But it is also not as bad as it first seems.
straube, on 2012-January-26, 03:15, said:
My preference is for strong club because while opener may have any hand pattern, the message that he has a strong hand has been delivered. For me, PC's 1C is used for disparate/inconsistent "hand types"...weak balanced, medium clubs, strong any. I frankly don't understand how the system is any good at all, but I also know that many many people do very well with it. So I can criticize it while admitting that it's quite possible or likely that I'm just not seeing the benefit. True, opponents can't compete with crap, but the continuations after 1C-1M, 2D (etc) seem very awkward to me. I also don't get 1C-1D, 1M nf. Seems a tremendous waste.
The incosistencies in the hand type disappear somewhat when you actually get into competition (as above) and without competition you have time to unwind. Since most of the time the 1
♣ opening is a weak NT Responder essentially just assumes this and bids accordingly. If Opener has the strong hand then they can show this and the information from Responder's bid is helpful.
The reason why PC is a good system is essentially because the hand types are organised very efficiently. The 1M rebids are non-forcing but you generally only get dropped there when the hand belongs to the opponents, or when we have a sure fit and not enough for game. Playing in a 3-3 fit undoubled at the one level is not so bad when the opponents might have a game on!
Incidentally, strength-showing bids are not at all bad despite the many (distributional) hand types they contain. The extra power generally makes it somewhat safer to unwind them in competition and the general message is useful. There is a reason why I chose the 15-17 range for my 1
♣ opening after all so it should not come as too big a surprise that I also like a strong club. I just do not like some strong club systems very much.
straube, on 2012-January-26, 03:15, said:
I understand your structure better, Zelandakh, because it's much more akin to strong club...it's just that your club is not quite strong enough to enter a GF easily. I'm not sure if you have overloaded 1C-1D sequences or how you manage this.
I manage this by burying the club suit. After 1
♣ - 1
♦, 1
♥ is 18-20 any or 23+ balanced, 1
♠ is 18+ 3-suited or any unbalanced game force, 1NT 15-17 balanced, and 2
♣ 15-17 natural. That means I have to play the same system as over a 2
♣ opening even for 15-17 point hands. This is surely not everyone's cup of tea!
straube, on 2012-January-26, 03:15, said:
As far as our nebulous diamond...it's primarily a weakness when we might have opened 1D naturally and partner might have competed in diamonds. It is frequently a nuisance to opponents. They don't have a cue bid for example. The reason we settled on a nebulous 1D is because it actually handles fewer hand types than does Meckwell's 1D which promises two+ diamonds. That's because their 2D opening handles only 4 hand patterns while our 2D handles all the single-suited diamond hands and 6D/4C hands. Awm's 1D is even more limited in hand patterns than is ours.
I have to admit that I am not a fan of the traditional Precision 2
♦ opening and also believe there are more efficient ways of dividing the hand types up. I actually quite like a limited 1
♦ opening that is diamonds or clubs but not both. I have considered that approach for my system too but there are certain reasons why it is less efficient there than in a 16+ context. Besides, you actually only need to get close to breaking even on these hands because you are winning on the 1M and 2m hands which are quite precise in your system. Therefore you can afford to lose some of these part-score battles.
straube, on 2012-January-26, 03:15, said:
Even so, we can relay our 1D hand patterns pretty easily. We also have room to relay our 1M, 2m as well. Our whole structure is set up with relays in mind. The funny thing though is that even when we don't relay, leaving appropriate amounts of room for relays seems to work out well for non-relay auctions.
There is an excellent reason for this! People tend to divide hand types into relay and non-relay. The relay is typically the next step but that leaves free every other bid for non-relaying. That means there is just as much space for non-relay auctions as relay ones. So the space is automatically close to being optimised. I suspect there is a pretty sound principle at work here that is useful even for non-relay systems.