aguahombre, on Feb 22 2009, 02:31 AM, said:
The late Irv Kostal at one time toyed with a system called "irv", which could be helpful as a basis for handling the forcing pass. Of course, the FPS had not emerged when he invented this system.
After a forcing pass, the next hand pretends his RHO has opened One Club. one-level bids are overcalls, except ONE CLUb (which is a take-out double of the phantom one club bid by RHO. Two clubs would be Michaels, other two-level bids would be preemptive or whatever the partnership plays over one club. One notrump a natural overcall, with sys on. 2nt unusual, etc, etc.
It might not be perfect, but it surely would be easy to agree on with very little time consumption. what to do against the ferts is another whole matter I am not qualified to discuss.
After a forcing pass, the next hand pretends his RHO has opened One Club. one-level bids are overcalls, except ONE CLUb (which is a take-out double of the phantom one club bid by RHO. Two clubs would be Michaels, other two-level bids would be preemptive or whatever the partnership plays over one club. One notrump a natural overcall, with sys on. 2nt unusual, etc, etc.
It might not be perfect, but it surely would be easy to agree on with very little time consumption. what to do against the ferts is another whole matter I am not qualified to discuss.
I agree that this defense requires little memory and is easy to play. However, there is a defense against forcing pass that requires virtually nothing in memory capacity: Forcing pass vs Forcing pass.
When RHO passes, you just look at the convention card in front of you and bid accordingly. If your hand type is not mentioned on the card, you can ask the opponents.
Rik