Web interface: This morning there was a tourney which was due to start in a few secs (and actually did start on time), as conrrectly indicated ("soon") in the first tap, but due to start in 14 minutes in the second tap.
I think it's because the web interface uses a refresh-as-needed method and isn't aware that the second tap needs refreshing.
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Time to start of tourney inconsistent between taps
#1
Posted 2025-May-22, 09:33
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
#2
Posted 2025-May-22, 11:09
This sounds like a variant of the phenomenon I mentioned at the end of OP in my recent "two sessions" thread.
It seems that a web client can remain happily in limbo, responding to the user and convinced that it is connected to the server when in fact the server wrote it off several minutes ago.
As well as being a serious problem, this also contradicts the standard reply that there is a working bidirectional keep alive mechanism.
It seems that a web client can remain happily in limbo, responding to the user and convinced that it is connected to the server when in fact the server wrote it off several minutes ago.
As well as being a serious problem, this also contradicts the standard reply that there is a working bidirectional keep alive mechanism.
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