FM75, on 2013-May-07, 20:47, said:
Are you looking for partners who play against better opponents than they are, and average a plus against them?
Or did I misread this?
Based on limited data so far, it looks like the pairs that consistently do well against all comers at all levels are those pairs that don't make a lot of huge errors. It would be way too time consuming to review every bad board by every pair we study to determine why boards were lost by a large number of IMPs. Some guidelines are beginning to emerge. I suspect that the numbers I am about to quote are valid ONLY for regular partnerships that play their system well and play a lot of boards. The larger the sample, the more likely the conclusions will be valid.
The most important thing for this study is a lot of regular partnerships that play a lot of IMP boards that are played in a relatively large field ... i.e. Club rooms games 16 plays, larger tournaments - boards my be played 20-30 or more times. The larger the samples, the more likely statistical aberrations will be either averaged out or excluded from the data base.
The following are preliminary conclusions that well may change with more sample pairs and more overall data:
A bad board is one lost by 7 IMP or more. Below that level a lot of lost boards are not preventable for various reasons. A big swing result at another table, Opps made a great bid or play. Opps made a bad bid and got really lucky on distribution. Cheating? It does happen
I can post all IMP boards played by partners into an Excel data base and quickly get a count of the total boards and those lost by 7 or more IMPs
The ratio of preventable bad boards vs fixes seems to be about 40% fix, 60% preventable.
The better pairs will have a lower ratio of preventable losses but it looks like 40/60 is fairly typical range
However the actual ratio of preventable to fix losses is not important. If the pairs all play in a similar environment then the percentage of fixed boards (mostly stuff at other tables you cannot prevent -- the extreme being a pair goes 7NTxx-13 in your direction, you are doomed to a big loss and nothing you can do about it. Over time every pair in that universe will get their fair share of gifts and fixes and those will average out. So it stands to reason that a raw number of bad boards should provide a fair comparison over time. The better pairs will get their fair share of bad boards that cannot be prevented and by making fewer errors will reduce their number of preventable bad boards thereby lowering their composite ratio of bad boards to boards played.
So far that ratio has ranged between 1:25 to 1:12 with most being close to 1:12. IMP/Board is another indicator of performance. So far the best has been .97 and the worst -.01. Oh I have seen much much worse than -.01 but that is not players I want in this study. The average is about .3 to .5. But ......... the sample size is too small to draw ANY hard and fast conclusions yet. This is why I need more regular partners to expand the sample size. It is looking more like the group of players that interests me is a pretty small percent of the BBO players. Rather than partnership bridge, it seems BBO is made up of mostly maverick individual players that roam from partner to partner or play with GiBs in ever increasing numbers. I have found what we all suspect is true: The typical "Expert" on BBO is not even a good novice. There are, of course exceptions but few and far between. I have looked at boards played by "Experts" that play 2000 IMP boards a month, rarely with the same partner on more than one set, average losing .3 IMPs a board and having a bad board (-7 or worse) 1:10. At the same time I have observed Intermediates that have a ratio of 1 bad board in 25 and IMP/Board over .5 .
This is a long answer to a short question. It well may be the kinds of partnerships I am looking for are a practically extinct specie. So far I have yet to get ONE pair to study from this post and shotgunning random players on BBO has yielded few finds. It looks to me like online bridge is the domain of unattached players in constant search for a good partner for the moment. Kinda like cruising bars for a one night stand